forgejo/web_src/js/bootstrap.js
Beowulf 28e0af23fa
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feat(ui): replace Monaco with CodeMirror (#10559)
- Replace the [Monaco Editor](https://microsoft.github.io/monaco-editor/)
with [CodeMirror 6](https://codemirror.net/). This editor is used to
facilitate the 'Add file' and 'Edit file' functionality.
- Rationale:
  - Monaco editor is a great and powerful editor, however for Forgejo's
  purpose it acts more like a small IDE than a code editor and is doing
  too much. In my limited user research the usage of editing files via
  the web UI is largely for small changes that does not need the
  features that Monaco editor provides.
  - Monaco editor has no mobile support, Codemirror is very usable on mobile.
  - Monaco editor pulls in large dependencies (for language support) and
  by replacing it with Codemirror the amount of time that webpack needs
  to build the frontend is reduced by 50% (~30s -> ~15s).
  - The binary of Forgejo (build with `bindata` tag) is reduced by 2MiB.
  - Codemirror is much more lightweight and should be more usable on
  less powerful hardware, most notably the lazy loading is much faster
  as codemirror uses less javascript.
  - Because Codemirror is modular it is much easier to change the
  behavior of the code editor if we wish to.
- Drawbacks:
  - Codemirror is quite modular and as seen in `package.json` and in
  `codeeditor.ts` we have to supply a lot more of its features to have
  feature parity with Monaco editor.
  - Monaco editor has great integrated language support (features that
  an lsp would provide), Codemirror only has such language support to an
  extend.
  - Monaco editor has its famous command palette (known by many as its
  also available in VSCode), this is not available in code mirror.
- Good to note:
  - All features that was added on top of the monaco editor (such as
  dynamically changing language  support depending on the filename)
  still works and the theme is based on the VSCode colors which largely
  resembles the monaco editor.
  - The code editor is still lazy-loaded (this is painfully clear by
  reading how imports are passed around in `codeeditor.ts`).
  - This change was privately tested by a few people, a few bugs were
  found (and fixed) but no major drawbacks were noted for their usage of
  the web editor.
  - There's a "search" button in the top bar, so that search can be used
  on mobile. It is otherwise only accessible via
  <kbd>Ctrl</kbd>+<kbd>f</kbd>.

Co-authored-by: Beowulf <beowulf@beocode.eu>

Co-authored-by: Gusted <postmaster@gusted.xyz>
Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/10559
Reviewed-by: Gusted <gusted@noreply.codeberg.org>
Reviewed-by: 0ko <0ko@noreply.codeberg.org>
Co-committed-by: Beowulf <beowulf@beocode.eu>
2026-01-04 23:52:33 +01:00

94 lines
4.4 KiB
JavaScript

// DO NOT IMPORT window.config HERE!
// to make sure the error handler always works, we should never import `window.config`, because
// some user's custom template breaks it.
// This sets up the URL prefix used in webpack's chunk loading.
// This file must be imported before any lazy-loading is being attempted.
__webpack_public_path__ = `${window.config?.assetUrlPrefix ?? '/assets'}/`;
// Ignore external and some known internal errors that we are unable to currently fix.
function shouldIgnoreError(err) {
const assetBaseUrl = String(new URL(__webpack_public_path__, window.location.origin));
if (!(err instanceof Error)) return false;
// If the error stack trace does not include the base URL of our script assets, it likely came
// from a browser extension or inline script. Ignore these errors.
if (!err.stack?.includes(assetBaseUrl)) return true;
return false;
}
export function showGlobalErrorMessage(msg) {
const pageContent = document.querySelector('.page-content');
if (!pageContent) return;
// compact the message to a data attribute to avoid too many duplicated messages
const msgCompact = msg.replace(/\W/g, '').trim();
let msgDiv = pageContent.querySelector(`.js-global-error[data-global-error-msg-compact="${msgCompact}"]`);
if (!msgDiv) {
const el = document.createElement('div');
el.innerHTML = `<div class="ui container negative message center aligned js-global-error tw-mt-[15px] tw-whitespace-pre-line"></div>`;
msgDiv = el.childNodes[0];
}
// merge duplicated messages into "the message (count)" format
const msgCount = Number(msgDiv.getAttribute(`data-global-error-msg-count`)) + 1;
msgDiv.setAttribute(`data-global-error-msg-compact`, msgCompact);
msgDiv.setAttribute(`data-global-error-msg-count`, msgCount.toString());
msgDiv.textContent = msg + (msgCount > 1 ? ` (${msgCount})` : '');
pageContent.prepend(msgDiv);
}
/**
* @param {ErrorEvent|PromiseRejectionEvent} event - Event
* @param {string} event.message - Only present on ErrorEvent
* @param {string} event.error - Only present on ErrorEvent
* @param {string} event.type - Only present on ErrorEvent
* @param {string} event.filename - Only present on ErrorEvent
* @param {number} event.lineno - Only present on ErrorEvent
* @param {number} event.colno - Only present on ErrorEvent
* @param {string} event.reason - Only present on PromiseRejectionEvent
* @param {number} event.promise - Only present on PromiseRejectionEvent
*/
function processWindowErrorEvent({error, reason, message, type, filename, lineno, colno}) {
const err = error ?? reason;
const {runModeIsProd} = window.config ?? {};
// `error` and `reason` are not guaranteed to be errors. If the value is falsy, it is likely a
// non-critical event from the browser. We log them but don't show them to users. Examples:
// - https://developer.mozilla.org/en-US/docs/Web/API/ResizeObserver#observation_errors
// - https://github.com/mozilla-mobile/firefox-ios/issues/10817
// - https://github.com/go-gitea/gitea/issues/20240
if (!err) {
if (message) console.error(new Error(message));
if (runModeIsProd) return;
}
// In production do not display errors that should be ignored.
if (runModeIsProd && shouldIgnoreError(err)) return;
let msg = err?.message ?? message;
if (lineno) msg += ` (${filename} @ ${lineno}:${colno})`;
const dot = msg.endsWith('.') ? '' : '.';
const renderedType = type === 'unhandledrejection' ? 'promise rejection' : type;
showGlobalErrorMessage(`JavaScript ${renderedType}: ${msg}${dot} Open browser console to see more details.`);
}
function initGlobalErrorHandler() {
if (window._globalHandlerErrors?._inited) {
showGlobalErrorMessage(`The global error handler has been initialized, do not initialize it again`);
return;
}
if (!window.config) {
showGlobalErrorMessage(`Gitea JavaScript code couldn't run correctly, please check your custom templates`);
}
// we added an event handler for window error at the very beginning of <script> of page head the
// handler calls `_globalHandlerErrors.push` (array method) to record all errors occur before
// this init then in this init, we can collect all error events and show them.
for (const e of window._globalHandlerErrors || []) {
processWindowErrorEvent(e);
}
// then, change _globalHandlerErrors to an object with push method, to process further error
// events directly
window._globalHandlerErrors = {_inited: true, push: (e) => processWindowErrorEvent(e)};
}
initGlobalErrorHandler();