freebsd-src/stand/libsa/environment.c
Kyle Evans 510e473ff3 stand: add a mechanism to avoid env var propagation to kenv
Our only user of this at the moment is teken.{fg,bg}_color.  These are
special because teken is a library common to both the kernel and the
loader, and we want to avoid having special vars to control the loader
vs. the kernel.  Ideally, if a user wants a different set of console
colors, then they set the appropriate teken variable and it
Just Works(TM) everywhere.  We can't just avoid setting the env vars,
because we specifically want to install a hook to adjust how loader is
drawn.

This allows us to avoid breaking a kernel config(5) that has some
default teken colors set with our defaults.  That's a valid
configuration, even if it might seem weird that they don't want to set
colors in both loader and the kernel -- they may not anticipate spending
any time in loader, and thus prefer to just let it do its default
behavior.

NOKENV is expected to be unset if the value is overwritten, rather than
acting as a persistent marker that we do not want the value to persist
under any circumstance.  We can always add another flag bit later for
persistence if we find a use for that, but most variables are fine to
carry over.  This is mostly needed for environment variables that we
really just want to set a hook for.

Future work could expand this to break it out to the scripted
interfaces.  We have discussed some options like a new built-in command,
or adding a flag to the existing `set` command, but haven't really come
up with a concrete plan to avoid confusion.

Reviewed by:	imp
Differential Revision:	https://reviews.freebsd.org/D50888
2025-08-21 22:48:29 -05:00

229 lines
5.7 KiB
C

/*
* Copyright (c) 1998 Michael Smith.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Manage an environment-like space in which string variables may be stored.
* Provide support for some method-like operations for setting/retrieving
* variables in order to allow some type strength.
*/
#include "stand.h"
#include <string.h>
struct env_var *environ = NULL;
/*
* Look up (name) and return it's env_var structure.
*/
struct env_var *
env_getenv(const char *name)
{
struct env_var *ev;
for (ev = environ; ev != NULL; ev = ev->ev_next)
if (!strcmp(ev->ev_name, name))
break;
return (ev);
}
/*
* Some notes:
*
* If the EV_VOLATILE flag is set, a copy of the variable is made.
* If EV_DYNAMIC is set, the variable has been allocated with
* malloc and ownership transferred to the environment.
* If (value) is NULL, the variable is set but has no value.
*/
int
env_setenv(const char *name, int flags, const void *value,
ev_sethook_t sethook, ev_unsethook_t unsethook)
{
struct env_var *ev, *curr, *last;
if ((ev = env_getenv(name)) != NULL) {
/*
* If the new value doesn't have NOKENV set, we'll drop the flag
* if it's set on the entry so that the override propagates
* correctly. We do this *before* sending it to the hook in
* case the hook declines to operate on it (e.g., because the
* value matches what was already set) -- we would still want
* the explicitly set value to propagate.
*/
if (!(flags & EV_NOKENV))
ev->ev_flags &= ~EV_NOKENV;
/*
* If there's a set hook, let it do the work
* (unless we are working for one already).
*/
if ((ev->ev_sethook != NULL) && !(flags & EV_NOHOOK))
return (ev->ev_sethook(ev, flags, value));
/* If there is data in the variable, discard it. */
if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0)
free(ev->ev_value);
ev->ev_value = NULL;
ev->ev_flags &= ~EV_DYNAMIC;
} else {
/*
* New variable; create and sort into list
*/
ev = malloc(sizeof(struct env_var));
ev->ev_name = strdup(name);
ev->ev_value = NULL;
ev->ev_flags = 0;
/* hooks can only be set when the variable is instantiated */
ev->ev_sethook = sethook;
ev->ev_unsethook = unsethook;
/* Sort into list */
ev->ev_prev = NULL;
ev->ev_next = NULL;
/* Search for the record to insert before */
for (last = NULL, curr = environ; curr != NULL;
last = curr, curr = curr->ev_next) {
if (strcmp(ev->ev_name, curr->ev_name) < 0) {
if (curr->ev_prev) {
curr->ev_prev->ev_next = ev;
} else {
environ = ev;
}
ev->ev_next = curr;
ev->ev_prev = curr->ev_prev;
curr->ev_prev = ev;
break;
}
}
if (curr == NULL) {
if (last == NULL) {
environ = ev;
} else {
last->ev_next = ev;
ev->ev_prev = last;
}
}
}
/* If we have a new value, use it */
if (flags & EV_VOLATILE) {
ev->ev_value = strdup(value);
flags |= EV_DYNAMIC;
} else {
ev->ev_value = (char *)value;
}
ev->ev_flags |= flags & (EV_DYNAMIC | EV_NOKENV);
return (0);
}
/* coverity[ -tainted_string_return_content ] */
char *
getenv(const char *name)
{
struct env_var *ev;
/* Set but no value gives empty string */
if ((ev = env_getenv(name)) != NULL) {
if (ev->ev_value != NULL)
return (ev->ev_value);
return ("");
}
return (NULL);
}
int
setenv(const char *name, const char *value, int overwrite)
{
/* No guarantees about state, always assume volatile */
if (overwrite || (env_getenv(name) == NULL))
return (env_setenv(name, EV_VOLATILE, value, NULL, NULL));
return (0);
}
int
putenv(char *string)
{
char *value, *copy;
int result;
copy = strdup(string);
if ((value = strchr(copy, '=')) != NULL)
*(value++) = 0;
result = setenv(copy, value, 1);
free(copy);
return (result);
}
int
unsetenv(const char *name)
{
struct env_var *ev;
int err;
err = 0;
if ((ev = env_getenv(name)) == NULL) {
err = ENOENT;
} else {
if (ev->ev_unsethook != NULL)
err = ev->ev_unsethook(ev);
if (err == 0) {
env_discard(ev);
}
}
return (err);
}
void
env_discard(struct env_var *ev)
{
if (ev->ev_prev)
ev->ev_prev->ev_next = ev->ev_next;
if (ev->ev_next)
ev->ev_next->ev_prev = ev->ev_prev;
if (environ == ev)
environ = ev->ev_next;
free(ev->ev_name);
if (ev->ev_value != NULL && (ev->ev_flags & EV_DYNAMIC) != 0)
free(ev->ev_value);
free(ev);
}
int
env_noset(struct env_var *ev __unused, int flags __unused,
const void *value __unused)
{
return (EPERM);
}
int
env_nounset(struct env_var *ev __unused)
{
return (EPERM);
}